Science Fiction Environment / Unreal Engine

some screenshots from a project im working on. captured inside Unreal Engine 4. the towers are made with modo. the foliage stuff like grass, flowers, trees made with blender.


 

t1

t2

t3

t4

t5

HighresScreenshot00004

one of the trees i used in the environment:

all the buildings share one modular texture (1024×2048). the high poly for the normal modeled in modo, baked in xnormal and textured in photoshop: